old love never dies - перевод на голландский
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old love never dies - перевод на голландский

1999 VIDEO GAME
The Tomorrow Never Dies (video game); TND (game); Tommorrow Never Dies (video game)

old love never dies      
oude liefde sterft niet
never ending         
WIKIMEDIA DISAMBIGUATION PAGE
Never Ending (song); Never Ending (disambiguation)
zonder einde, nooit eindigend
never again         
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  • Statue on [[Kunta Kinteh Island]], [[The Gambia]], commemorating the end of the [[Atlantic slave trade]]; it bears the slogan "NEVER AGAIN!"
  • Memorial to [[Radogoszcz prison]] in [[Łódź]] states "Nigdy więcej faszyzmu" ("Never again to fascism")
  • Multilingual "never again" memorial at [[Dachau concentration camp]]
  • ''Never Again! A Program for Survival'' (1972)
  • Never Again memorial to the [[Rwanda genocide]]
  • Protest against [[Immigration detention in the United States ]]
  • [[Never again Germany]] graffiti
  • Demonstrators commemorate the [[1976 Argentine coup]] in 2011.
EXPRESSION REGARDING THE HOLOCAUST
Never again (phrase); Never again, never forget
nooit meer

Определение

Dies

Википедия

Tomorrow Never Dies (video game)

Tomorrow Never Dies (also known as 007: Tomorrow Never Dies) is a 1999 third-person shooter stealth video game based on the 1997 James Bond film of the same name. It was developed by Black Ops Entertainment and co-published by Electronic Arts and MGM Interactive for the PlayStation.

Development began in 1997, before the film's release. The game's storyline was originally meant to pick up after the events of the film, but this was scrapped following feedback from focus groups. The game's release was delayed several times, and additional levels and a multiplayer mode were removed during development.

The game was eventually released in November 1999. It is the first 007-game that was published by Electronic Arts since acquiring the James Bond licence. It was released following the success of another James Bond game, GoldenEye (1997). Critics were disappointed with Tomorrow Never Dies, believing that it fell short of the previous game, although the soundtrack was praised.